The Fell Gods
The twelve Fell Gods were sealed away by the Christian God when his followers conquered the land. Many ancient rites and knowledge were destroyed in a great purge. But when God was slain, the Fell Gods were released.
There are other gods, smaller gods, but they serve the Fell Gods, or the turning of time and the aging of the world.
Each Fell God has several domains, symbols, and known appearances. The first three items under a God’s title are their domains, the last three are their symbols. There are six masculine gods and six feminine gods, although several will adopt both forms.
Aflo • The Father
He appears as a grizzled blacksmith with burn scars. In the old tales, he gifted fire to mankind and taught his most loyal followers the secret to forging a ring of iron. All smiths and masons worship Aflo.
Daen • The Skald
He appears as a well-dressed, youthful man, and sometimes a woman. In the old tales, Daen offers insight to those who welcome a stranger in their home or appears around a glum fire to bolster spirits with song. He speaks in riddles. Poets and kings both worship Daen.
Hedr • The Bright
She appears as a carefree maiden with golden hair. In the old tales, she often lures responsible youths from their work and plies them with alcohol before engaging in carnal celebrations. Slavers and jailers who find their bonds destroyed blame her. All who are subjugated and sworn against their will worship Hedr.
Jori • The Mother
She appears as a simple, middle-aged woman with dirty hands and apron. In the old tales, her appearance before rulers is a key moment. Their kingdom will fall to ruin or rise to great new heights, but only if her advice is taken. The peasantry and farmers worship Jori the most as she is the one who feeds them.
Magi • The Fury
He appears as a muscled, sea-weathered elder man. In the old tales, he has a great temper and destroys vessels and sea towns alike with powerful storms. Usually this was because he felt slighted or an egotistical individual acted without fear of him on the open sea. Cautious sailors and fisherfolk worship Magi.
Ormu • The Deceiver
He is a shape-shifter. In the old tales, he takes the form of those you love and trust. He is the slayer of kings, the spark of war, the fall of empire. Some believe it was his betrayal of the Fell Gods that led to their imprisonment by the Christian God. Conspirators, for good or ill, worship Ormu.
Rygg • The Scribe
She appears as plump women of all ages. In the old tales, she showed men how to create paper and gave them letters with which to record their lives. Warriors who are too fond of ale and their wiser elders worship Rygg.
Sten • The Unyielding
He appears as an anonymous warrior in mail and helm. In the old tales, he would appear on the battlefield to warriors he deemed chivalrous. He is terror to oathbreakers, for he hunts them down and kills them with his bare hands. Warriors devoted to honor worship Sten.
Svit • The Inevitable
She appears as a crone in all-black robes, but often prefers the form of a lynx. Many heroes tried to overcome their fate by defeating her in the old tales, but none succeeded. She is not evil, but she does inflict suffering and will not prevent the worst fate from befalling you. Witches and monks who seek to give up earthly concerns offer Svit worship.
Tian • The Huntress
She appears as a woman with a great bow and arrows. In the old tales, she takes the form of a great, black wolf when hunting and often summons nearby packs to her aid. All creatures, even humans, are worthy of hunting to her. Unarmed travelers offer Tian worship before voyages deep into the woods.
Virr • The Unraveled
She appears as a skeletal, gaunt woman with silent footsteps. In the old tales, she taught men the different kinds of mushrooms so that they could safely imbibe those which were holy to her. They bring on disturbing visions that some claim are prophetic. Assassins, hermits, and oracles offer Virr worship.
Wode • The Stranger
He appears as a beggar, an old man in a hooded cloak with a gnarled staff of Ash. Wode never speaks in the old tales. His appearance is an ill omen except in battle, for brutal deaths follow in his wake. Cruel warriors offer him worship in the aims of enhancing themselves.